

Enter the Simulation:
📜 Business Plan Builder <--work on this for Milestone I
🏗️ Venture Planner <--- use this at any time
🤝 Negotiation Game <--I am working on this today so it is down until further notice. If you really want to negotiate with someone, click this link:
https://goldrush-goblin-negotiation.streamlit.app
Need to Race?
https://gold-creek-racing-stables.streamlit.app
Hands-On Learning:
Have fun, experiment wildly — and yes, try to break it.
A frontier town built on gold dreams, wild schemes, and questionable herbal remedies.
It’s 1851. You’ve just stumbled into town with pebbles in your pocket, a pickaxe that’s seen better days, and ambition that smells stronger than the founder’s greenhouse.
Ezekiel “Sticky Fingers” McGraw — part entrepreneur, part visionary, part scam artist.
He grew “medicinal hemp” long before anyone asked for prescriptions and ran the only dispensary in town: High Noon Remedies — a place that claimed to cure everything from snakebite to sadness to bad decisions.
Coincidence or capitalism? History still can’t decide.
Ultimate Goal: Build a fortune worth ONE BILLION DOLLARS in total assets.
Mine gold, trade smart, build an empire — whatever it takes to become the Gold Creek Tycoon whose name will echo through history.
📈 Dynamic Markets: The economy shifts, rivals compete, and opportunities rise and fall like the tide. Will your fortune grow steadily — or will you strike it rich overnight?
🏁 Legendary Status: Reach $1,000,000,000 in total wealth and secure your place as a frontier legend.
Fix your busted pickaxe (duct tape optional).
Learn the terrain. Watch out for raccoons — they bite.
Sell your gold fast… or refine it for that sweet, sparkly markup.
Buy a claim. Stake your territory like a wild frontier realtor.
Upgrade your tools — no one respects a miner with splinters.
Recruit help. Bonus points if they’re not too high to swing a shovel.
Acquire shops — even Ezekiel’s dispensary (pricey, but worth it).
Control town goods: booze, boots, beans, and beyond.
Influence the economy like a polite mob boss.
Own everything. Make your friends, family, and enemies pay rent.
Rename the saloon after your pet llama — no one will stop you.
Introduce a local currency. (Maybe backed by hemp?)
Own towns. Control markets. Command respect.
Commission statues. Get that gold-plated beard.
In Gold Creek, you don’t pick a class — you earn it.
Your actions shape your title, your reputation, and your fortune.
A Miner becomes a Land Baron.
A Trader becomes a Market Overlord.
A Scammer becomes… well, still a Scammer. But richer.
The town remembers what you do — and who you swindle.
The game evolves with you: new challenges, new opportunities, and new ways to make questionable decisions.
HAVE FUN AND TRY TO BREAK IT!
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Sat | Closed | |
Sun | Closed |
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